Archive for April, 2009

Pixelbender + SourceBinder = PixelbInder

Friday, April 24th, 2009

We prepared a little surprize fot the FITC Toronto: A new, node based visual editor for editing Pixelbender kernels.This application will be a standalone web based application, but it works also hand in hand with SourceBinder. The application will be first showcased on the FITC, so be sure to come!

PixelBinder supports all input variable types so you can easily create 2 channel inputs for audio mixing for example. The bytecode generation is based on the HaXe pbj assembler library and was further developed for compiling purposes. The kernel files can not only be used in SourcerBinder, but can be downloaded like regular pixelbendel kernels.

PixelBinder visual editor

PixelBinder visual editor

Try it out!

Friday, April 10th, 2009

By now, you may have noticed, that the blog was moved here, and the new dashboard took its place!
We also started giving out invites, but until everyone got his/her activation code…

the new dashboard

the new dashboard

…we have enabled anonymous access to SourceBinder ( just click on a composition to preview it, and then click Open ), so from now on, you can try the tool (although you can’t save your compositions without a valid user account), and share your experiences!

Populate the forum, read the wiki!

JiglibFlash physics in SourceBinder

Thursday, April 9th, 2009

As we move on with our favorite toy, we added the JiglibFlash library, which although seems to be on the beginning of it’s way in the world of open source Flash libraries, but it seems to be a very promising one. We have created five basic nodes: Jiglib Physics engine, JigShere, JigBox. JigPlane and yes Jigcar too. I have created a fairly simple composition showing a wall of boxes which will be destroyed by a bigger box falling down. The video shows the whole process starting from a simple one box setup. You can see in the video how easy it is to duplicate a bunch of nodes: when you select more nodes connected together and you also add the incomng and outgoing connector to the selection, the duplicated branch will not just be connected together like the original, but it also will be connected to theĀ  same incoming and outgoing nodes, assuming the outgoing connector is a multiple type one. So, take a look and try it yourself:

here is the composition for you to try.


Physics made with SourceBinder using JiglibFlash and Papervision from Balazs Serenyi on Vimeo.

SourceBinder Cloud

Sunday, April 5th, 2009

SourceBinder Cloud

SourceBinder Cloud